Nov 23, 2007, 01:14 PM // 13:14
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#101
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Desert Nomad
Join Date: Nov 2006
Location: USA
Guild: The Black Parades [死人死]
Profession: Mo/
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Mesmer, as a monk, they keep interrupting everything... esp HM!
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Nov 23, 2007, 05:54 PM // 17:54
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#102
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Frost Gate Guardian
Join Date: Nov 2006
Location: United States of America
Guild: The Seven Deadly [Sins]
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Anything in EotN that has annoying monster skills. (Snaring Web...T____T) Which is alot of them.
/sarcasm
Mandragors in EotN are fun! I love being hit with hexes then having a couple trappers teleporting into the caster line and using Smoke Trap. Because it's fun!
/endsarcasm
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Nov 23, 2007, 07:14 PM // 19:14
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#103
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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Anything using spell breaker and vow of silence and Evil Ice Imps. Eee Eee
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Nov 23, 2007, 08:13 PM // 20:13
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#104
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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I'm going to have to put this on Ritualist Bosses.... those are annoying, but the most annoying MOBS in the game, in my opinion are Simeans.
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Nov 23, 2007, 09:49 PM // 21:49
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#105
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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how about those buffed WoH monks (specifically the forgotten in proph, i was trying to cap it on my monk right after the buff), when they're the last one alive, and you have no interrupts, and every 3 seconds, they get 200+ hp? makes it a pain if you want to cap it, or just kill it.
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Nov 23, 2007, 09:55 PM // 21:55
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#106
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Furnace Stoker
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Anything that can interrupt. They're just... annoying.
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Nov 24, 2007, 01:33 AM // 01:33
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#107
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Desert Nomad
Join Date: Jun 2006
Guild: Knights of the White Eye [HINA]
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anything that pops up, especially in Prophecies. The Crystal Desert is unholy to try and travel because of those damn scarabs and devourers every five feet...
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Nov 24, 2007, 01:52 AM // 01:52
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#108
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Banned
Join Date: Jul 2007
Location: All over Tyria, Cantha, & Elona
Guild: The Eternal Night Vanguard [TEN]
Profession: R/
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I hate the Kournan bowmen with Whirling Defense. Especially during Venta Cemetery because they interrupt disarm trap.
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Nov 24, 2007, 01:58 AM // 01:58
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#109
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Desert Nomad
Join Date: Aug 2005
Location: San Francisco, UC Berkeley
Guild: International District [id多], In Soviet Russia Altar Caps You [CCCP], LOL at [eF]
Profession: W/
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OMG those windriders in eotn? shame + migraine + cry of frustration. my party dies from taking aoe 60dmg cries and cant heal
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Nov 24, 2007, 02:58 AM // 02:58
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#110
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Emo Goth Italics
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Quote:
Originally Posted by maraxusofk
OMG those windriders in eotn? shame + migraine + cry of frustration. my party dies from taking aoe 60dmg cries and cant heal
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6+ interruption chain is FTL
and the worst bit is its almost always right on que><
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Nov 24, 2007, 03:02 AM // 03:02
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#111
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Jungle Guide
Join Date: Dec 2005
Guild: Left gw..yawn
Profession: W/N
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nothin has ever pissed me off more than the kryta tengu.
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Nov 24, 2007, 07:12 AM // 07:12
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#112
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Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
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Quote:
Originally Posted by Pupu
nothin has ever pissed me off more than the kryta tengu.
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Amen to that. No matter what I play these guys always piss me off. They just gang up on you and beat you like a rented mule and there are sooo many of them. I was so glad for that brief moment before factions released where the Luxons and Kurzicks cleaned them out of there for awhile.
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Nov 24, 2007, 01:27 PM // 13:27
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#113
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Frost Gate Guardian
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Anything with monks in it that doesnt die when it gets ganged and feels the full force of the team.
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Nov 24, 2007, 01:31 PM // 13:31
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#114
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Jungle Guide
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rit & ele bosses - nuff said
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Nov 24, 2007, 10:49 PM // 22:49
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#115
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Desert Nomad
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I can take on the horde of ice imps in Mineral Falls, but, the group of mobs I hate most is 5 Rain of Terrors. What a party wiping out group of NPC's to have to fight and they are not alone out there in the Realm of Torment. I can beat them, but, it's still hell to pay playing with heroes and henchies even so. I nominate them as the worst mobs I've encountered in the game. Even boss mobs don't have the power these creatures do when they run in paks.
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Nov 24, 2007, 10:50 PM // 22:50
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#116
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Wilds Pathfinder
Join Date: Oct 2007
Location: Bellevue, WA (I know ... but I moved out of NZ)
Guild: Xen of Onslaught
Profession: D/
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Ice Imps. They pretty much don't do anything but annoy the hell out of you... slow, interrupt, blah blah blah... crap damage but they do quite effectively stop you doing anything about it. Thankfully searing flames deals with them pretty well these days.
Oh, and did I mention they also sound really stupid? Probably the second most annoying enemy sound behind the Vabbi beetles.
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Nov 24, 2007, 11:12 PM // 23:12
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#117
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Krytan Explorer
Join Date: Feb 2007
Guild: Aatxe Pirates [YaRR]
Profession: A/
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Mursaat monk bosses in Ring of Fire and Abaddon's Mouth, especially with random PUGs...
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Nov 24, 2007, 11:54 PM // 23:54
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#118
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Frost Gate Guardian
Join Date: Jan 2007
Location: A Famous Small Town in PA
Guild: Saints of Avalon
Profession: R/Mo
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I can't stand those roving packs of raptors. Having ten assassins target your hero monk is never a good thing!
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Nov 25, 2007, 02:21 AM // 02:21
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#119
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Jungle Guide
Join Date: Sep 2006
Guild: Warrior Nation[WN]
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Afflicted. The whole exploding thing is really annoying. I recently did Vizunah Square with my Monk(I'm Prot and ZB is my only heal) and was only able to keep Mhenlo and Togo alive b/c I put Well of Blood in Olias' skill bar. Also, Mesmers. Awakened Thought Leeches are annoying b/c they interrupt Siege spikes.
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Nov 25, 2007, 02:31 AM // 02:31
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#120
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Dream Riders. So so irritating.
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